World options
Seven switches decide what the mod does in a world. They are all on by default.
Set them on the Select World Options screen when you create a world, under Superheroes Limited....
Later, operators can change them with /gamerule, and so can the host of a single-player world from the pause menu.
Everyone else can see them but not change them.
| Option | Game rule | What it does |
|---|---|---|
| Classic Superheroes | supercraftClassicSuperheroes | Iron Man, Spider-Man, Batman, Marvel and DC: their suits, gear and story lines. Off: none of it can be crafted, found, worn or used. |
| Alternative Universes | supercraftAlternativeUniverses | The Dispatch heroes and the SDN table. Off: none of it can be crafted, found, worn or used. |
| Anime Universes | supercraftAnimeUniverses | Genetics: gene powers, the Genetic Laboratory, syringes and mob essences. The wiki leaves this one out for now. |
| Players Break Blocks | supercraftPlayerBlocks | Heroes, suits, guns, explosives, fire and gene powers can break, burn and change blocks. |
| Villains Break Blocks | supercraftVillainBlocks | Villains' and bosses' attacks can break blocks. |
| Bullets Shatter Glass | supercraftBulletsShatterGlass | Bullets break glass, panes and ice. |
| Incidents | supercraftIncidents | Every week or two something happens near each player: villain raids, terrorist attacks, symbiote outbreaks, and Outriders for anyone holding Infinity Stones. Off: none of them, and anything going on ends. |
Incidents
With Incidents on, every 7 to 14 days something happens near each player in the Overworld, as long as nothing else is going on within 300 blocks and the player is not in Creative mode. Players nearby are told what and where, and you have ten minutes to stop it.
- Villain raid. A squad of Hydra soldiers, Ultron's sentries or Doombots under a captain, or a raid led by a villain, hits a village. With no village about they make camp with hostages, and some of them come for you and wherever you sleep.
- Terrorist attack. A crew holds hostages and has planted charges. Cut the hostages loose, break the charges and take the crew down.
- Symbiote outbreak. Something comes down out of the sky.
- Outriders. For anyone carrying Infinity Stones, on their own clock. See Outriders.
Stop it and people see who stepped in. If the raiders get what they came for, people are killed or taken, and people see if you stood there and did nothing. If villains may break blocks in the world, raiders with nobody left to fight head for the buildings and blow holes in them. Raids, outbreaks and Outriders need Classic Superheroes on and do not happen on Peaceful. Terrorist attacks can happen in any world.
Commands
For operators, to start or end one by hand:
/supercraft incident start <raid|terror|outbreak|outriders> [player]/supercraft incident stopends every incident going.
Defaults for new worlds
The file supercraft-world.toml sets what the options start as. In single player it is what the World Options screen starts on. On a dedicated server it is applied the first time a new world starts. After that each world keeps its own.